Digital & Service Designer — Rome, IT

Designing
for people,
systems for life.

15 years of experience turning complex problems into clear, usable experiences. From luxury e-commerce to humanitarian programmes in active crisis zones.

Service DesignUX ResearchDesign StrategyDigital Transformation
Contact me
15years of experience across
luxury, tech, humanitarian
7countries — field research
in active crisis contexts
3national governments
supported through WFP
20+iconic brands — Prada,
TIM, Ferrero, Luxottica

Featured work — WFP

GrenadaService Design · 2025
Government · Service Design · Gap Analysis

Grenada — social protection system redesign

End-to-end service design with the Government of Grenada. Process mapping, gap analysis, and digital transformation blueprint for SEED + BRISP.

Process mappingGap analysisUser journeysGov. advisory
HungerUX Research · 2024–25
WFP · Data Visualization · Product Design

HungerMap — from static map to prediction engine

Full UX research cycle — workshops, Figma prototype, field testing in Nigeria, Yemen, and Cameroon for WFP's food security tool.

UX ResearchData vizFigma prototypeUsability testing
DignityHumanitarian · Multi-country
WFP · Service Research · 5 Countries

Designing for dignity in crisis

User journey maps for Cash-Based Transfer programmes. Field research across Gaza, Lebanon, Somalia, Ukraine, Jordan — designing for people in active conflict zones.

Field researchJourney mapsInclusive design
CashBookProduct Design · WFP
WFP · Product Design · Internal Tool

CashBook App — offline-first field operations tool

Concept and UX design of a WebApp for WFP field officers managing cash distributions — works offline, supports 3 user types, integrates with SharePoint.

Product DesignOffline-firstWeb App

Other work

View all →
Prada

Prada / Miu Miu

Art Direction · E-commerce · 34 countries · 8 languages

Edenred

Edenred — Ticket Restaurant

App Design · 2M+ iOS · 4.6 rating · 650K monthly users

TIM

TIM Music

UX/UI · Omnichannel · 7 device types · 30M+ songs

"I design the invisible thread between users and services."

I'm a Digital and Service Design Lead with 15 years of experience working across public sector, luxury, finance, healthcare, and humanitarian contexts. I work from research to strategy to execution — always starting with people.

Human-centered, always

Every project starts with understanding the people affected — not the system.

From research to delivery

Research, strategy, process mapping, UX, UI, and implementation advisory.

High-stakes contexts

Luxury brands and conflict zones. Both demand the same rigour.

Let's work together.

Available for senior design roles, consulting, and advisory.

All work
WFP · Government of Grenada · 2025

Redesigning
social protection
in Grenada.

End-to-end service design engagement with the Government of Grenada — mapping, analysing, and reimagining how cash assistance reaches the most vulnerable.

Service DesignProcess MappingGap AnalysisGov. AdvisoryDigital Strategy

Role

Digital & Service Design Lead, WFP

Client

Ministry of Social Development, Grenada

Programmes

SEED (social protection) + BRISP (Hurricane Beryl emergency)

Deliverables

Process maps · Gap analysis · User journeys · Digital blueprint

2

programmes
fully mapped

69

days — max
process time

38+

process steps
documented

1 gov

national government
supported

The challenge — process complexity

A 69-day chain to reach one family.

ApplicationData & EligibilityPayment listDistribution
4
9 steps
15 steps
10+ steps
Day 0Day 9Day 26Day 40Day 69

Today — SEED process

Manual / paper
82%
Digital
18%

Target — after redesign

Manual / paper
20%
Digital
80%
User research — beneficiary journeys

Two people. Two stories. The same broken system.

J

Joseph, 68

Cocoa farmer · Saint Andrew · BRISP

AwarenessApplyWaitPaymentEnd
Saw a poster near his house — a friend encouraged him to apply
Months of silence — no status update after registration
Payment arrived late with wrong amount, no explanation
Programme ended — still in hurricane season, still worried

"I suggest the Ministry comes and sees what I've done with my money."

A

Abigail, early 20s

Student · Saint John · BRISP

AwarenessApplyWaitPaymentEnd
Applied digitally with staff support — smooth experience
Months of silence — gave up hope, stopped trying to call
Selected — continued university thanks to the assistance
Cash pickup: everyone sees how much you receive, no privacy

"The money was like a breath of fresh air."

Gap analysis

Six systemic gaps. All fixable.

69

Process time

Up to 69 days application to payment. 82% manual steps.

Critical

0

Digital audit trail

Sensitive paysheets couriered by hand. No encryption.

Critical

0%

Non-selected notified

Zero communication to rejected applicants. They wait for months.

High

2

Islands excluded

Carriacou and Petite Martinique have zero SEED coverage.

Medium

Approval loops

90-page paysheets re-printed for every error. Four manual stages.

High

0

Exit strategy

No link between assistance and livelihood programmes.

Medium
Recommendations

Four pillars for lasting change.

01

Digital transformation

Mobile data collection, e-signatures, automated SMS, digital audit trails. From 69 days to near-real-time.

KoBoToolboxSMS automationE-signatures

02

Assurance & controls

Data protection protocols, FSP reconciliation, digital paysheet transmission.

Data privacyFSP reconciliation

03

Maximise existing tools

BMIS has case management — but staff barely use it. Capacity building before new investment.

BMIS adoptionStaff training

04

Coverage & exit strategy

Expand to Carriacou and Petite Martinique. Link SEED to livelihoods.

Island expansionLivelihood link
Impact

Why this work matters.

2

national programmes
fully mapped

38+

process steps
documented

1 gov

national government
advisory supported

Real

recommendations built
on Joseph & Abigail

Next case study

HungerMap — prediction engine.

All work
WFP · Google.org · UI Design Lead + UX Research · 2024–2025

HungerMap —
one platform,
two worlds.

Led the UX research, UI design, and design leadership of the new HungerMap — a dual-audience platform for the general public (donors, governments, media) and for WFP experts (VAM Officers, Country Office colleagues). Balancing WFP brand identity with Google.org donor requirements.

UI Design LeadUX ResearchData VisualizationDual AudienceWFP BrandGoogle.org

Role

UI Design Lead + UX Research Lead, WFP

Stakeholders

WFP internal + Google.org (principal donor)

Audiences

External: donors, governments, media · Internal: VAM Officers, CO colleagues

Timeline

Jul 2024 → Mar 2025 (9 months)

2

audiences
one platform

2

brand identities
balanced

9mo

research to
UI delivery

3

countries
tested

My role — design leadership

Not just research. End-to-end design ownership.

Research

UX Research Lead

Workshops with country officers in Nigeria, Yemen, Cameroon
Critical user journeys for two distinct audiences
UX highlights report and workshop summary

Design

UI Design Lead

Led full UI production of both platform versions in Figma
Visual system balancing WFP brand + Google.org requirements
Component library, data viz system, admin level interactions
The dual audience — two completely different users

One platform. Two worlds.

The previous HungerMap had one mode, built for internal technical use. The new platform needed to serve two very different audiences without creating two separate products — each with its own language, mental model, and information needs.

External audience

Donors · Country governments · Media · NGOs

Understand the scale and geography of hunger
Connect with human context and stories from the field
Share data to advocate and mobilise funding
Language: accessible, visual-first, story-driven

Internal audience

VAM Officers · Country Office colleagues

Anticipate crises 30 days ahead with AI forecasting
Drill to district level to plan interventions precisely
Overlay conflict, rainfall, and market price data layers
Language: technical, data-dense, decision-support
Before / After — the visual transformation

From a map tool to a dual-audience platform.

Old HungerMapSingle version
WFP HUNGERMAP

Legend

Crisis
Emergency
Stressed

847M

food insecure

56

countries

No forecasting — current state only
No storytelling layer — data only
Single audience, no drill-down
New — Public versionDonors · Governments · Media
WFP
HungerMap
ExploreStoriesData

Global food security · 2025

282 million people facing
acute food insecurity.

282M

food insecure

58

countries

+12%

vs last year

Nigeria25.3M in crisis

Stories from the field

N

Niger Delta

2.1M people · Conflict-driven

Y

Southern Yemen

1.8M people · Climate + conflict

New — Internal versionVAM Officers · Country Office colleagues
HungerMap Internal
Live data30-day forecast
Admin L2Admin L1Admin L0FCSConflict
Borno State, NigeriaFCS: 21.3 (Poor) ▼ Worsening
Area data

FCS Score

21.3

Pop.

2.4M

Action

CBT

AI Forecast 30d

FCS → 18.7

Trend

▼ Critical threshold

Key design improvements — old vs new

Six things that changed. All intentional.

01

Single → Dual audience

One flat map becomes two UX layers — storytelling for donors and governments, precision tools for VAM Officers and CO colleagues.

02

Reactive → Predictive

Old: current state only. New: 30-day AI forecasting enables WFP to act before a crisis reaches critical threshold — and justify resources to donors in advance.

03

Country-only → Admin L0→L4

From national overview to village-level drill-down. VAM Officers can now plan interventions with district precision instead of regional averages.

04

Data-only → Human + data

The public version contextualises data with stories from affected regions — making the platform compelling for donors, governments, and media to act on.

05

Static → Live contextual layers

Conflict, rainfall, and market price overlays let VAM Officers understand why FCS is declining — not just that it is — enabling smarter, faster decisions.

06

Generic → WFP + Google.org

Designed to honour WFP brand identity while satisfying Google.org requirements as principal donor — one coherent visual system, two institutional identities.

Research process — 9 months

From workshops to UI delivery.

1

Jul – Dec 2024

Workshops & dual-audience architecture

Facilitated workshops with country officers in Yemen, Nigeria, and Cameroon. Defined the dual-audience architecture — the strategic decision to serve two completely different user mental models in one platform. Confirmed MVP features and Google.org requirements.

WorkshopsRequirementsAudience mappingRoadmap V1→V3
2

Dec 2024 – Jan 2025

UX Research — critical user journeys for both audiences

Mapped the distinct needs and mental models of both audiences. For the external audience: how do donors and governments go from awareness to action? For VAM Officers: how do they move from data to a resource allocation decision in under 2 minutes?

UX researchCritical user journeysUX highlights report
3

Jan – Feb 2025

UI design leadership — Figma production

Led the full UI production of both platform versions. Designed the visual system respecting WFP brand while incorporating Google.org requirements — typography, data visualisation colour system, component library, and admin level drill-down interactions.

Figma prototypeWFP brand complianceGoogle.org integrationComponent library
4

Mar 2025

Usability testing — 3 country offices

Structured testing of both platform versions in Nigeria, Yemen, and Cameroon with WFP Heads of Programme, VAM Officers, and Activity Managers.

Nigeria · Yemen · Cameroon15+ participantsBoth audiences tested
Testing — usability targets

Validated in the field.

85%

Target

Task success rate

≤2'

Target

Time on task

4/5

Target

Satisfaction score

<10%

Target

Error rate

80%

Target

Adoption likelihood

Nigeria

Borno State — lean season planning

5–7 participants · Heads of Programme + VAM

Yemen

Flood impact analysis

5–7 participants · Activity Managers + VAM

Cameroon

Ground-truthing data alignment

5–7 participants · Program Officers + NGO

Next case study

Designing for dignity in crisis.

All work
WFP · Multi-country Research · 2023–2024

Designing for
dignity
in crisis.

User journey maps for WFP's Cash-Based Transfer programmes — field research across 5 countries in active crisis, designing for people who are illiterate, elderly, undocumented, or fleeing conflict.

Service Design ResearchUser Journey MappingHumanitarianInclusive Design

Role

Digital & Service Design Lead, WFP

Countries

Gaza · Lebanon · Somalia · Ukraine · Jordan

Users researched

Displaced families, elderly, illiterate, undocumented, minorities

Output

User journey maps · Pathway to Digital Financial Inclusion framework

5

countries in
active crisis

6

real personas
researched

1

strategic
framework

M+

beneficiaries
impacted

The challenge — designing at the extremes

The hardest UX challenge in the world:
design for people in crisis.

WFP's Cash-Based Transfer programmes reach millions of people — but the experience of receiving that assistance was invisible. I mapped it, in five countries, through the eyes of the people living it. The constraint: every design decision had to work for users who may be illiterate, without a smartphone, without documents, or in an active conflict zone.

S

Saima, 37

Gaza

3rd displacement. Has a phone and passport. Navigating cash assistance during active conflict.

F

Fawziye, 76

Lebanon

Cannot read or write. Depends on family. Mobility issues. $65/month is her only income.

R

Rasha, 35

Lebanon

Literate, helps neighbours register. Anxious about SMS timing. Helps others navigate the system.

A

Aamiina

Somalia

No smartphone of her own. Uses husband's phone. Registered in husband's name by mistake.

D

Drina

Ukraine

Roma community. No official ID. Denied help 3 times before WFP found a solution without ID.

Field research — journey maps

Their experience, told in their words.

S

Saima, 37 — Gaza

IDM steps · Emergency CBT programme

Sign upNotificationCash outUpdateSupport
Found WFP via social media — registered with just a link
Received SMS confirmation + unique cash-out code
Cashed out at local vendor using ID and SMS code
Can update her location via link each time she moves

"I found out through social media that WFP is giving assistance and I can sign up with just a link."

D

Drina — Ukraine

Emergency · Roma community · No documents

FleeRegisterDeniedWFPVoucher
Denied help 3 times — all NGOs required official ID
WFP desk: can register online without ID
Banks won't pay without ID — only option: supermarket voucher
Used voucher to buy food and medicine for her sick child

"Will no one help us? Finally, I reach a desk with a blue flag."

Strategic output — pathway to digital financial inclusion

From identity to economic empowerment.

The research across 5 countries led to a strategic visual framework for WFP — mapping the full journey from the most basic requirement (having an ID) to women's economic empowerment by 2030.

1

Identity

Have an ID and open an account in own name

2

Cash inflow

Rely on regular cash from assistance or work

3

Capabilities

Trained and confident using digital financial services

4

Customer protection

Know rights and how to voice grievances

5

Digital financial services

Access to affordable digital products tailored to needs

6

Digital economy

Perform digital transactions — buy and sell

Design principles — what this research taught us

Six rules for designing
in extreme contexts.

1

Design for the margin

If it works for Fawziye (76, illiterate, mobility issues), it works for everyone. Design for the hardest case first.

2

Communicate proactively

Rasha checks her phone every day waiting for the SMS. Uncertainty kills trust. Confirm every step.

3

No ID ≠ No cash

Drina was denied 3 times. WFP found a solution. Always have a backup pathway for undocumented users.

4

Proxy access matters

Fawziye can't walk to the MTO. Aamiina doesn't have her own phone. Design for family and proxy use.

5

Dignity in disbursement

Abigail and Rasha both felt exposed at the cash point. Privacy in payment is not a luxury.

6

Offline-first always

Aamiina's husband was in Mogadishu with the only phone. A shopkeeper helped. Design doesn't stop at connectivity.

Impact

Design that reaches millions.

5

countries in
active crisis

6

real personas
from field research

Global

framework adopted
by WFP CBT teams

Real

every insight
from field interviews

Next case study

CashBook App — field operations tool.

All work
WFP · Internal Product Design · 2024

CashBook App —
one-stop-shop
for cash operations.

Concept and UX design of a WebApp for WFP field officers. Works online and offline. Combines knowledge management with collaborative project management — built for the realities of field work.

Product DesignUX/UIOffline-firstWeb AppInternal Tool

Role

Digital & Service Design Lead, WFP

Type

Internal tool — WFP field officers globally

Users

3 user types: Admin, Manager, Regular User

Timeline

Feb 2024 → Apr 2024 (concept to prototype)

2

core modules
knowledge + PM

3

user types
designed for

offline

works without
connectivity

audit

built-in compliance
trail

The problem

Field officers managing cash distributions had no single, reliable tool.

WFP cash operations require managing complex knowledge (processes, guidelines, responsibilities) and collaborative project tracking simultaneously. Officers worked across scattered documents, emails, and SharePoint folders — often in low-connectivity environments. The CashBook concept was designed to bring everything into one place.

Knowledge management

All process steps, responsibilities, and guidelines in one searchable place. Works offline for field use.

Project management

Create collaborative programmes, assign team members, track outputs step by step with checklist workspaces.

Built-in audit trail

Mandatory outputs for programme audit automatically collected and stored in a private SharePoint folder per programme.

Key design decisions

Three decisions that defined the product.

1

Offline-first architecture

Field officers work in low or no connectivity. The knowledge management flow works fully offline on mobile. When reconnected, it syncs with the online workspace. This was the core technical constraint that shaped the entire IA.

Offline mobileOnline desktopSync on reconnect
2

Two flows, one app

Knowledge management (read-only, offline-capable) and project management (collaborative, online) required separate interaction models but needed to feel like one coherent tool. The desktop mapping documents both flows clearly with 3 distinct user types and permissions.

2 flows3 user typesPermission model
3

Audit compliance as UX

Every programme has mandatory audit outputs. Instead of making compliance a burden, the app integrates it into the normal workflow — officers check off outputs as they complete them, and a private SharePoint folder is auto-generated with all required documents.

Audit integrationSharePoint auto-folderMandatory outputs
User types — three levels of access

One app, three very different users.

All users

Any WFP staff member

Browse knowledge base — all CBT steps and responsibilities
Search across guidelines and technical notes
Save favourites and share pages via email PDF
Works offline on mobile

Manager

Programme Lead / Country Officer

Create and manage collaborative programmes
Invite team members and assign roles
Mark sections complete and archive programmes
Full audit trail visibility
The concept in one sentence

"A practical tool for your daily work activities that can support you on a laptop or on your mobile phone while working live with your team."

View legacy work

Prada, Edenred, TIM, and more.

All work
2016–2023 · Reply / Freelance

15 years, 20+ brands,
across 6 sectors.

Before WFP, I led UX and UI design at Reply for clients including Prada, TIM, Ferrero, Luxottica, and more — building digital products across luxury, finance, healthcare, and telecoms.

PradaArt Direction · UX Design

Prada Group

Prada.com & Miumiu.com e-commerce

Art Direction and UX/UI design for the new prada.com and miumiu.com e-commerce platforms. From wireframes to functional documents, navigation flows, and purchase flow redesign. Development based on IBM WebSphere Commerce Platform and AEM.

34

countries

8

languages

3

brands (Prada, MiuMiu, Dipendenti)

EdenredApp Design · Development

Edenred

Ticket Restaurant Mobile App

UX/UI design and development of the Ticket Restaurant app — a platform for managing, monitoring, and recharging electronic meal vouchers with smartphone payment at affiliated premises. Store locator and balance management.

2M+

iOS installations

4.6

average rating

650K

monthly users

TIMUX/UI · Omnichannel

TIM

TIM Music — omnichannel platform

Design and development support for the TIM Music platform — an immersive omnichannel music experience across 7 device types including Android Auto, Apple CarPlay, Amazon Alexa, and TV.

30M+

songs

7

device types

AlleanzaApp Design · Service Design

Alleanza Assicurazioni

Profilo&Dialogo — B2B sales app

UX/UI design for the Profilo&Dialogo section of the Digit@all Care app — used by financial promoters in co-presence with clients to collect data for CRM profiling and financial simulations. Transformed a 90-minute process into 15 minutes.

15 min

data collection (avg)

6000

sales network users

CMVHealthcare · UI Design

CIRM

Citomegalovirus Information App

UX/UI design of the Citomegalovirus information web app for pregnant women. Features include a shared medical appointment agenda, a weekly pregnancy calculator, and a map of nearby medical centres.

40

custom illustrations

2

information sections

UnipolApp Design · IoT

UnipolSai

SmartHome — insurance app section

UX/UI design and development of the SmartHome section of the UnipolSai App. Iconographic identification of home and car devices, smart home management, weather notifications, and in-app document requests.

4.7

rating

1800

reviews

Let's work together.

Available for senior design roles, consulting, and advisory.